![]() However, beyond the world of eSports, there haven't even been many opportunities for casual players to cash in on the effort they put into gaming - until now. So they’ve started looking for ways to monetize their hobby. As the saying goes, time is money and players have certainly taken notice that they're making a big investment in virtual experiences with little return. Behind this boom is a recent surge in new players, especially in mobile platforms, which have made gaming a more practical and easily accessible experience for the estimated 2.6 billion gamers worldwide.īut for many, being online just for fun is no longer their primary driver. ![]() The gaming industry is currently valued at $173 billion, with very positive indicators showing that it will surpass the $300 billion mark in the next five years. Gaming is growing faster than ever before.
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